- From Pixels to Polygons: Evolution of Graphics in Video Gamesby GamesXMasterIntroduction Twenty years ago, video games were limited by the technological constraints of their era.… Read more: From Pixels to Polygons: Evolution of Graphics in Video Games
- Canceled Destiny spin-off and ‘Bungie magic’ top of Schreier’s investigationby GamesXMasterIn late July, Bungie announced a major layoff: the company is laying off 220 people… Read more: Canceled Destiny spin-off and ‘Bungie magic’ top of Schreier’s investigation
- “Turns the genre upside down” – details on The Eternal Life of Goldman platformer from the creators of This is the Policeby GamesXMasterIt turned out that the studio Weappy, known for the This is the Police dilogy,… Read more: “Turns the genre upside down” – details on The Eternal Life of Goldman platformer from the creators of This is the Police
- Game Mechanics: Comparing Progression Systems Then and Nowby GamesXMasterIntroduction Progression systems in video games have evolved significantly over the past 20 years. From… Read more: Game Mechanics: Comparing Progression Systems Then and Now
- Once Human: A review of the controversial online shooterby GamesXMasterOnce Human, published by NetEase, was one of July’s most anticipated releases, but its debut… Read more: Once Human: A review of the controversial online shooter
- “You would have liked her” – Larian worked on Baldur’s Gate IV, but scrapped the projectby GamesXMasterLarian Studios head Swen Vincke and his colleagues gave a great interview on the occasion… Read more: “You would have liked her” – Larian worked on Baldur’s Gate IV, but scrapped the project
- Game Design Philosophy: From Linear to Open-Worldby GamesXMasterIntroduction Game design has evolved significantly over the past two decades. The shift from linear,… Read more: Game Design Philosophy: From Linear to Open-World
- Read more about the Gothika remake – about the atmosphere, new content, localization…by GamesXMasterNot far from the THQ Nordic Digital Showcase, an interview with THQ Nordic employees who… Read more: Read more about the Gothika remake – about the atmosphere, new content, localization…
- User Interfaces: Evolution from HUDs to Minimalist Designsby GamesXMasterIntroduction User interfaces (UIs) in video games have undergone significant changes over the past two… Read more: User Interfaces: Evolution from HUDs to Minimalist Designs
- Narrative Complexity: Comparing Storytelling Techniques in Gamesby GamesXMasterIntroduction Storytelling in video games has evolved significantly over the past 20 years. From straightforward… Read more: Narrative Complexity: Comparing Storytelling Techniques in Games
- Dungeons of Hinterberg: Review of a cozy role-playing action gameby GamesXMasterDungeons of Hinterberg offers a unique blend of action, exploration, and social simulation set in… Read more: Dungeons of Hinterberg: Review of a cozy role-playing action game